Bits of 3DS development history

Famitsu (magazine) has an interview (60 pages) with Nintendo’s Hideki Konno, producer of Nintendogs + cats, and head of the Nintendo 3DS project as a whole. I’ll forward you to a summary of it as I don’t want to fully cut & paste the text here. You will learn that there was no motion sensor [...]

This is Quote, Cave Story’s hero gamesradar editors Mikel Reparaz and Brett Elston were privileged to sit down with Cave Story’s creator, Daisuke “Pixel” Amaya, who developed the original by himself, and its producer/music director Tyrone Rodriguez, to talk about Cave Story, the 3DS and what exactly drives a man to spend five years creating [...]
Yoshinori Ono interview on Super Street Fighter IV 3D
Yoshinori Ono explains some of the features for Super Street Fighter IV 3D. [Source]
Mathieu Minel interviewed
Mathieu Minel (marketing director, Nintendo France) have been interviewed here. Quickly translated it gives: Is the 3DS design final or other models like Tank, Lite, DSi et DSi XL could appear later? DS screen size increased with time and it may be an indication same can apply later with the evolution of technology but for [...]
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